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You mean dos games, just run them under a dos emulator then.


Oh, no, before everything kind of converged to OpenGL and DirectX, there were oodles of different things trying to be the next graphics API.

There are the more obvious ones like 3DFX/Glide, but there was also stuff like the Diamond Edge 3D, which used Sega Saturn style "quads".


NO, I meant Windows games.


90s Windows ran inside of DOS, and you can run e.g. Windows 98 games (through Windows itself) in DOSBox. Look up exowin9x where they're trying to compile all of the necessary configs for one-click launchers.


I didn't think that regular DOSBox had support for stuff like 3dFX does it? Or other weird APIs?

I had to use PCem to get support for that stuff.


I tried running the elder scrolls Redguard, on wine, which launches windows version of dosbox with glide support. Redguard is a weird beast which is installed only with windows installer, but the actual game runs in dos mode

Everything works but the frame rate isn't great

If anyone knows a good Redguard setup for Linux please mail me, you can guess my mail easily. Now I just run the gog version


I've had some success with installing windows in dosbox-x which has glide support. Faster and more lightweight than pcem/86box


Then you can use dosbox-x which can run any non nt windows version and has support for 3d acceleration


Again, I meant windows games, not DOS games.


Windows before NT is just a dos app, and dosbox(-x) can play all windows games up to those which require ME.





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