It's a natural direction to hop from Meshtastic to Meshcore.io as the community grows.
They are implemented a bit differently. The chatty nature of Meshtastic works very well in small groups, or unknown area, when you need to talk a bunch of your friends scattered during a trip, to monitor your tracktors on a large field, etc..
Then you try to scale it to a larger city and it just completely breaks. Then Meshcore.io enters the picture. Every larger community that switches says the same - it's a huge reliability difference. It also comes at a cost of some discipline and more infrastructure planning (repeater nodes).
The more I play with both the more I respect both projects.
As for Reticulum, I don't see it competing in the same category at all. It has much higher aspirations, but also it seems at the moment it's much less practical and popular.
Seems like Meshtastic could be replaced by something like BitChat (no hardware needed) for smaller groups and adhoc use (like the example you give of a group on a trip)
If you are going to have the setup and work of repeater nodes though doesnt something that gives actual network use between devices make more sense?
BitChat, Briar, yeah. But BT is way less capable in range. You can communicate across two hotel rooms at best. Maybe across the same bar, or empty outdoor space within small visual range. Can be useful, but often you will be able to just shout, instead.
With Meshtastic/Meshcore you are open to scenarios like "a repeater on a boat, large group scattered across large marina, nearby town and hiking areas". Or "bigger family skiing in a large resort". You can get insane distances with great reliability if you place a node strategically on the highest point around. And it costs around $100 to buy an (off the shelf) solar node that can run close to 24/7. Some folks out there have amazing use cases in the mountains.
> something that gives actual network use between devices make more sense
There are plenty of Meshcore/Meshtastic independent devices. With keyboards or touch controls and all.
> As for Reticulum, I don't see it competing in the same category at all.
Indeed, but when talking to friends who find Meshtastic / Meshcore interesting we often also talk about Reticulum as it has some overlaps and is an interesting project.
They are implemented a bit differently. The chatty nature of Meshtastic works very well in small groups, or unknown area, when you need to talk a bunch of your friends scattered during a trip, to monitor your tracktors on a large field, etc..
Then you try to scale it to a larger city and it just completely breaks. Then Meshcore.io enters the picture. Every larger community that switches says the same - it's a huge reliability difference. It also comes at a cost of some discipline and more infrastructure planning (repeater nodes).
The more I play with both the more I respect both projects.
As for Reticulum, I don't see it competing in the same category at all. It has much higher aspirations, but also it seems at the moment it's much less practical and popular.