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I don't get the impression they care that much about performance. Besides, it would limit the number of platforms it could run on if it requires a recent GPU.

Using Rust means they’ve limited the number of platforms already… so I doubt they care.

How so? What platforms were excluded by the use of Rust?

> There's no Halo on PS5, there's no Gears either.

There's Gears Reloaded, and the upcoming Halo remake will be on PS5.


> It's like coding to the Linux syscall interface instead of libc.

It's the opposite of that. The Linux syscall is more stable than the (gnu)libc.


More like Commodore 46.

> But the core idea behind the P extension was to reuse the GPRs to do SIMD operations with little additional implementation cost.

I think ARMv6 had something similar, before they went with proper SIMD in v7.


I think they use LLVM rather than GCC, which makes it even easier.


It's only unusable if you try running bloated modern apps on it.


Nah, as the other poster said 4 or 8 MB was what was common on 486 machines. Even less on 386. Most 386 motherboards didn't even support more than 16MB.


Seems like only old reddit is down.


I don't believe that. Can Vista even run with just 256MB of RAM?


I believe him that Vista was shockingly performant on an old laptop. And that is the point he is making.


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