Hacker Newsnew | past | comments | ask | show | jobs | submit | Tremeschin's commentslogin

And another round of mass user tagging at a 'gitcoin-org' username, same message vibe, stopped at 500 issues. This is now a GitHub's duty I assume. Potentially more, I see a couple different names on r/github. Yup, via https://github.com/orgs/community/discussions/174283


Thanks! Just wrote them a warning and forwared the original message.


Earlier versions of the now abandoned Seed of Andromeda [0] [1] had planet-scale voxels with physics! I remember causing huge avalanches with explosions, or watching many pools of water flowing downhill [2] myself, it had so much potential..

There was a dev blog or two I couldn't find in Wayback except a YouTube video [3] on how they mapped the sphere to voxels. Not that one would notice much local effects at these scales (Flat Earth illusion), but Blocky Planet showcases the other end of the extremes, where Distant Horizons' curvature option or some other rounded world shaders out there could never achieve! (+Outer Wilds vibes)

[0]: https://github.com/RegrowthStudios

[1]: https://web.archive.org/web/20210416224527/https://www.seedo...

[2]: https://youtu.be/qCoyNH6y7CU?t=529 + at 9:23

[3]: https://youtu.be/bJr4QlDxEME


There's an OpenAPI specification in a repository [1] from the Central Bank of Brazil, which might give some insights and contains links to a lot of manuals. Information seems to be complete about the protocol, but implementations are often proprietary.

[1] https://github.com/bacen/pix-api


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: