That one made my eyebrows hit the ceiling.
If crypto can't be stolen because it isn't a physical asset, what does that mean for money that's in your bank account?
In Germany (IIRC) crypto is legally money and that's why you don't have to pay taxes on your trading gains, because it's just currency conversion. (IANAL; consult a lawyer before attempting to legally not pay taxes)
The knob is clever and very well emulates a physical knob. That's not a good design for an on-screen one though.
- Going "around the rim" in an arc is difficult both for touch and mouse. Results in jerky motion.
- Defining the direction based on which outer rim I am closer to makes it unpredictable, especially for small knobs.
Best in my opinion is the "click / hold the knob and pull vertically or horizontally with up/right turning to the right. Makes it fast and predictable even with little space like a DAW audio mixer.
You can actually swipe up from the search field at the bottom and that will show all tabs. (If anyone is reading this from apple, that animation should be sped up).
However, this doesn't work if you've scrolled down already and the bar is minimized. It literally flashes as if to acknowledge your swipe and does nothing.
Also if you miss by moving your thumb just slightly lower, you'll close the app haha.
They thought about it a bit, but definitely not enough.
As a long time Android user, I find these magical gestures frustrating difficult to discover. How on earth is someone supposed to guess such a gesture exists, and how am I supposed to guess the rules for when certain gestures work and certain gestures don’t?
Even long time friends who are iOS fanatics, and who have used iOS since the beginning are often surprised when I show them a new gesture I’ve learnt. Am I missing something? I’m really grateful to learn this now but I can’t imagine the “Apple way” is to stumble upon these by forum comments?
You can also swipe left and right to switch tabs, in any state.
But, as you suggest, you have to tap the url to "bring it up" so it can be safely dragged upward, which is annoying. If they polish this a bit, I think it will be very nice.
So many changes over the years and some of them might actually be decent but I wouldn’t have known about this had I not read this comment or accidentally triggered it in the future. Has Apple experimented with “micro” tutorials that can pop up if they detect the user is performing an action in an inefficient/deprecated pattern? I.e. if in Safari I navigate to all tabs by tapping at the bottom —> hamburger icon —> all tabs a one time modal pops up showing the ux pattern they recommend
I hate micro tutorials so much, I really don't like when things have an invisible language that you have to just know to be able to use them.
If you have to have an invisible language, put it in a man page somewhere or something. I really don't like having my train of thought interrupted by "HEY, learn something new RIGHT NOW"
Swiping left or right on the screen is the special “please misinterpret my attempt to scroll as a ‘forward’ or ‘back’ command, eliciting a curse” gesture. I have searched for a way to disable this many times.
That swipe sucks because it’s almost identical to the “swipe up from bottom” home screen swipe. You have to be precise, and the initial UI feedback looks very similar between the two.
> Luckily, Apple is ok at supporting older phones, so I just have to be careful to not accidentally upgrade my SE to iOS 26.
You won’t be receiving any updates for iOS 18 after December or so, if your device supports iOS 26. Only the iPhone XR and XS will be receiving further iOS 18 updates, because they don’t support iOS 26. That has been Apple’s policy for many years now. Only devices that dropped out of major iOS updates receive minor updates to older iOS versions. The same minor updates are not made available to iPhone models that support a newer major version.
> Too often, however, the computer acts and the user merely reacts within a limited set of options. In other instances, the computer “takes care” of the user, offering only those alternatives that are judged “good” for the user or that “protect” the user from having to make detailed decisions. This approach mistakenly puts the computer, not the user, in control.
This actually perfectly describes my frustration with Apple products. They make a lot of decisions I don't like and provide no way to control them.
I initially balked at this change but realized they placed the 'all tabs' button right where the ellipsis menu is, so you can just double tap to get to your tabs. Takes the same amount of time.
>Fortunately, the software capability to handle different text sizes
can make it easier to support people with a vision disability. You can design
your software with a “zoom” feature that increases the size of characters or
graphics on the screen.
If only the iPhone "menu bar" designers took that to heart. It is insane that I have to put on glasses to read the time when there is plenty of room to increase the damn font, but no option to do so.
I am gonna be LMAO when all these youngster UI designers age up to the point where they have to wear readers to use their crap UI.
The moment you whip out a camera or recording device, you completely change the interaction. People become very self-aware and performative. And you morph from being part of a group to its observer.
Yes, our memories shape our identities, the same isn’t true for our memory sticks.
Funny. Could be a new benchmark for LLM productivity. How long does it take an average engineer to create a joke language like that? I guess it’s below 3 months.
Well, actually, the funny story is Cursed is actually three different compilers:
1. It was first written in C
2. Then it was rewritten in Rust
3. Finally, it was rewritten in Zig
All part of research, learning how to drive these models and discover their underlying behaviours. I reckon you could get a comparable compiler going in under a month or less for less than $4k USD.