i don't love the HTML response for "payment required" endpoints, not least because it just asks the agent to install an arbitrary NPM package for "full wallet connection and payment UI". seems so easy to exploit maliciously - what's to distinguish genuine payment instructions with crypto stealers
excellent story, it was both interesting and mildly terrifying. to think that one day software could be malleable seems so wrong to me - you would think having deterministic results is important for programming - and yet with "vibe coding" that really seems to be where it's going.
Not really. The lower tiers are only less efficient on platforms that require purchase through an app store or other payment processor that takes a large cut. Buying through a gift card or through the Roblox website or non-Microsoft Store PC app gives more Robux for the same price <https://www.roblox.com/upgrades/robux>. These increased rates are also balanced to prevent the lower tiers from being less efficient: the package for 800 goes to 1000, whereas 10 000 goes to 11 000.
other platforms don't give you unlimited game servers, near-infinite scalability with no initial cost, a potential player base in the hundreds of millions, etc
1. Kids under 9 can use chat with parent consent, for kids over 9 don't even need that. After 13, there's no option to even disable it for parents [1].
2. Suing multiple youtubers who come to you with evidence of child abuse on your platform does not square with "they do" in any concievable universe [2] [3]
> To use Communication features like Experience chat, Voice chat, and Party chat, all users must successfully complete an age check.
your words were "They can just disable chat for non age verified accounts". which they have. all "non age verified accounts" cannot use chat.
i have never attempted to assert that Roblox is a completely safe platform, or indeed that their safety team is as effective as it could be - however, your flippant statements were provably untrue with any research.
as for Schlep - while i applaud his stated aims, he was effectively "baiting" predators, offering to move conversations off-Roblox through platforms like Discord to bypass the moderation enforced by Roblox. in general, i fundamentally hate the idea of predator hunters; it seems so strange to monetize justice in this way, especially when it seems they care more about the content than the outcome of their "cases"
I should've worded this better. By "non-verified accounts" I mean basically mean "accounts that haven't been verified by an ID check". This is the only means that I consider an actual verification, face/photo scan is a PR stunt and malicious compliance.
I assume I don't have to try too hard to convince someone on this forum how easy photo/video verification is to bypass. Look at Australia, it's happening en masse right now.
Most age verification systems guard against children pretending to be adults. If we're talking about social media, this is a fairly low stakes thing, and false positives aren't too critical - sure, a teen will bypass the Instagram age-check and use Instagram, big deal.
Here you're trying to guard against the exact opposite - adults pretending to be children. Not only are the stakes way higher as there's no legitimate reasons to try and bypass the system, you also don't have access to the only reliable method - government ID checks.
Edit: I can concede the point about Schlep, as what he does is dangerous and I could see someone "follow in his footsteps" and ge thurt. However you have to keep in mind that he's never the first to talk to these people -- there's so many of them that he's literally had dozens of them approach him. I was mainly thinking of Ruben Sim, who compiled a large database of NSFW accounts without any real world interaction, and was banned and sued for it.
yeah, i agree with your points on age verification. ironically, the main backlash from the Roblox community was that they were even rolling out verification in the first place - not that it didn't go far enough! i'm sure you'll agree it's a tricky problem to solve - if communication is fully banned, then many children will simply move to lesser-moderated platforms.
i'm not a Ruben Sim fan. while his list of "ERPing" accounts is a good idea, and it's amazing to see real games implement blocks on these players, i find his opinions on the furry community strange and a bit obsessive
I think one approach would be that all communication features could be opt in, by parents. but, that doesn't actually "solve" anything, since predators just make child accounts for themselves, and opt in.
sounds like your solution would have to be "no children communicate on the internet".
playing Roblox got me into game development, and helped to teach me the basics of general programming. i did have previous experience from Python etc, but Roblox gave me a breeding ground for actually doing something with those skills.
Fair enough, and you certainly shouldn't feel any shame for it. I apologise if I came across as if I were a shill or paid promoter (not the first time I've been accused as such), I've just been part of this debate for a long time and have written a lot on this particular topic.
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