Back in 2009, buying a MBP, the salesman questioned why a CS student would want a mac over a pc. Luckily for him I wasn't considering his thoughts. I definitely didn't need that powerful of a computer and glad I switched to an air a few years later.
Build a game to map multiple petabytes of brain data that was segmented using neural networks using thousands of GPUS and tens of thousands of CPUS.
Ever thought that the field of neuroscience didn't have enough gaming? No? Well we're giving the world the neuroscience/game collab they never knew they needed! Join us to revolutionize science through crowdsourcing by building a game to map the brain. We've already got one citizen science game under our belt and we're looking for a developer to help us build a new one. Typescript, Python, SQL, WebGL. No neuroscience background required, but a love of games recommended!
Our downtown Boston office is a satellite of Princeton University's Seung Lab. You can check out our current game at eyewire.org