Parenting has never been the sole answer. We need a general sense of social responsibility to not expose children to risks of harm that they are not developmentally ready to deal with. Companies producing the harmful things have never been able to resist this temptation (see how tobacco companies had strategies to advertise to children while denying they were doing it) so often times regulations are needed.
Yeah, tell that to those parents with 3 jobs and can barely make any time with their kids that they have to keep an eye on even more things, things that weren't even a thing in their childhood or their predecessors.
Wouldn't the correct solution be to empower those parents with subsidies or free child care? If you have to work 3 jobs, parent or not, there is something wrong with how we've structured our society. Banning social media in your example seems like a bandaid put on a person with external and internal bleeding. You'll stop some of the bleeding but the person will still suffer and die.
Yeah, there is almost always better solutions to all problems than the one society goes to, but history has taught us that that a lot of times if we wait for the "better solution" we end up years and even decades without either solution.
But this solution has several negatives that likely make it net negative.
It normalizes age verification online which will likely lead to a less free internet. We could wait for decades until a really privacy-preserving way of age verification will come but what will happen is we'll have to give up our privacy and anonymity to a few large governments and companies.
It opens to door for regulating any kind of communication channels amongst the people. It will start with big social media but it will likely expand to any kind of forums, chats and even open protocols like AT. It will normalize the government interfering in all kinds of online activities.
These may seem distant and abstract to most people but the people in power want or will want to get power over every kind of communication. We should oppose this now, not when it's normalized and has happened for "platforms bigger than X users".
The people should be able to form any kind of group where they communicate freely. If you want to regulate commercial addictive algorithmic content suggestions... OK, maybe, sure. Do it. Don't regulate where people communicate, how they do it, what they talk about and what they share. People who can use the internet, even children, need a way to share their ideas and concerns. They need to be able to belong to whatever community they please.
Did you know the DOJ is starting to use subpoenas to unmask reddit users that criticize ICE? if you really care about free communication that's the kind of stuff you should be worrying about, not shilling for corpos trying to convince your daughter that she looks ugly so she ask her parents to buy more beauty products.
I am worried about this and completely oppose these subpoenas. In an ideal world all communications would be over a censorship/subpoena-resistant protocol and the government wouldn't try to infiltrate or stop any kind of online communication. I wish we can collectively ditch Meta, Google, Twitter, reddit and all the other centralized crap for something better. I don't have accounts there and if I had a company I wouldn't even make a company account there even it would mean I'd lose visibility and potential customers.
I hate those companies with a passion. I know most of us here do even if some of us work there (I don't and will not; I'm not even in IT right now). Yet I see how easily regulations against these centralized platforms will expand to regulations on communication in general, whether it's commercial centralized ones or an FOSS decentralized E2EE ones.
not to sound callous, but that's not good parenting.
my partner and i have reasonably good jobs, but we work 12-14hrs. we make mortgage and have some extra money. we are currently debating whether or not it is financially, morally, or ethically responsible to bring a child into this world and be able to provide them with the attention that they need and deserve.
There were so many fundamental problems with the infrastructure even before the person gave a poor prompt to an agent.
If you're using the same API key for staging and prod--and just storing it somewhere randomly to forget about--you're setting yourself up for failure with or without AI.
Let me sort by file size so I can watch the disk gobbling files first
you can kinda deduce that if you sort by bitrate.
it sounds like you figured out a solution for yourself, already, but there's a lot of existing utilities like tinyMediaManager, WebTools-NG, Raddarr, Sonarr, etc. for doing media management. Plex is just a media server/player.
they kindamostly cared when it was OS X. everything's been a bit of a mess since it became macOS while trying to make a unified platform for all their hardware
Also, I'm not certain how much they treat blood, but I wouldn't be surprised if it ends up being a purification system sort of similar to Dialysis where you rely on an external machine for removing impurities.
That's a gross mischaracterization because anyone who is donating blood regularly as a discipline is likely to have blood that is substantially better (rather than worse) than average. Those with poor health practices will typically simply stop donating as they will lack the discipline to continue.
Fwiw, it is the responsibility of the blood banks to do due diligence testing.
The microplastic filled blood will manage to oxygenate their brain and other organs and save their life, and then they can donate it on to the next person in need.
Feels a little homeopathy... How many people can we put the same blood through?
My quick story: I built up an old 90s cyclocross bike and his website was the main reason I have this beast of a frankenbike gravel bike. I found his article "8 of 9 on 7" and it changed my life: Take a 9 gear cog, remove one, and it fits perfectly on a 7-speed cassette body.
Then I found his other article on an alternate wiring for a shimano mountain bike RD-310 7/8 speed drive train (which unlocks 9-speed ability), which thus let me use the rugged 7/8-speed derailleur for the cassette WITH shimano dura-ace indexed bar-end shifters (which use, get this, 9-speed spacing on an 8-speed index because it made their system "proprietary"). All of this works together flawlessly <3 <3 RIP sheldon brown.
There were 20 people working on this game when they started development. Total. I think they expanded to a little over 100. This isn't some huge game studio that has time to do optimization.
Size of team has no bearing in this argument. Saying they were small so they get a pass at preventing obscene download sizes is like saying “Napster was created by one man, surely he shouldn’t be accountable” but he was.
When making a game, once you have something playable, is to figure out how to package it. This is included in that effort. Determining which assets to compress, package, and ship. Sometimes this is done by the engine. Sometimes this is done by the art director.
This isn’t a resourcing issue. It’s a lack of knowledge and skipped a step issue.
When I did this. My small team took a whole sprint to make sure that assets were packed. That tilemaps were made. That audio files were present and we did an audit to make sure nothing extra was packaged on disk. Today, because of digital stores and just releasing zip files, no one cares what they ship and often you can see it if you investigate the files of any Unity or Unreal engine game. Just throw it all over the fence.
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