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It's not about owning credit card, but about being able to use it in physical shop. In one of the parent comments author of comment to which I replied said:

> Why would you expect to be able to use a creditcard in a physical shop in the Netherlands?

And then

> Because this is a thing in most of Europe.


Uhm, the EU already has free instant SEPA transfers? I use it regularly, sadly not all EU banks support it (smaller ones sometimes have issues and have to resort to standard oldschool 2-day transfer, but they are also free).

The Eurozone has free instant SEPA transfers*

Non-Euro countries won't be guaranteed to have it until July 2027.


How do you do your groceries with that?

With debit cards or cash like everyone else?

Then instant bank transfers didn't really help you with this use case, did they?

True, thanks for reminding me that this is about CC replacements :)

But I honestly don't know many people with a CC here, and those who do (myself included), we don't have the same advantages/disadvantages of a CC: no points, no "free" miles, no interest and no possibility to rack up debt like in the US since Visa automatically deducts the full amount from my bank account at the end of the monthly billing period.


It does but there aren't really any SEPA transfer point of sales. It's too asynchronous. You always use card or cash there. SEPA transfer can sometimes be used when paying for things asynchronously online, and they won't ship the item until they receive the money.

SEPA instant transfers aren't guaranteed instant as they might still be withheld for fraud checks.


Yeah but now we have instant EU-wide SEPA transfers for free, so it's not all stupidity! Also it took years to implement - banks are slow at implementing new tech. WERO is still very new, if it takes off, eventually banks will hopefully support it.

When I sold my car, the buyer wanted to use instant payments. Sounds good!

It didn’t work for the amount we needed (over 15k).


Weird, I googled around and I see every bank has their own limits, and all banks I could find claim a 30-100k or no limit at all.

Whatever LLM duckduckgo is using says 10k and ability increase as more transactions are made (to increase trust) - but it's probably using outdated data.

When did you try this? I'm guessing more than a year ago.


The official Apple store (McShark) in Vienna used to pass this ~3% charge on to consumers (a few years ago, not sure if it's still true today - and also there is a real Apple Store now).

Wow I didn't see that. Usually it's forbidden in the terms of agreement between the merchant and the payment processor to add a surcharge for using the card so everyone else ends up subsidising it.

Vienna/Austria is such a strange place wrt payment right now. Some places are cashless, many are cash only, many are card only above a certain amount. I had one lady running a ramen restaurant accept instant SEPA.

And it's going to be interesting tax wise when they remove the requirement for receipts on transactions under 35 EUR.


Hallucinations are IMO a hard wall. They have gotten slightly better over the years but you still get random results that may or may not be true, or rather, are in a range between 0-100% true, depending on which part of the answer you look at.


Are they now?

OpenAI's o3 was SOTA, and valued by its users for its high performance on hard tasks - while also being an absolute hallucination monster due to one of OpenAI's RLVR oopsies. You'd never know whether it's brilliant or completely full of shit at any given moment in time. People still used o3 because it was well worth it.

So clearly, hallucinations do not stop AI usage - or even necessarily undermine AI performance.

And if the bar you have to clear is "human performance", rather than something like "SQL database", then the bar isn't that high. See: the notorious unreliability of eyewitness testimonies.

Humans avoid hallucinations better than LLMs do - not because they're fundamentally superior, but because they get a lot of meta-knowledge "for free" as a part of their training process.

LLMs get very little meta-knowledge in pre-training, and little skill in using what they have. Doesn't mean you can't train them to be more reliable - there are pipelines for that already. It just makes it hard.


Love this! Small bug but when changing files, it doesn't reset to position 0 in the file (at least on Firefox on Win11).


I love your UDP packet flow tool, kudos for making that! I've always wondered how packets move through an OS. Also interesting how many gotos I see all over the place, even though everyone says "goto is the devil". Then again maybe this code was written long before that "proverb" came into existence.


Since you mentioned you love that, I will mention this netfilter packet flowchart by Jan Engelhardt [1]

[1] https://en.wikipedia.org/wiki/File%3ANetfilter-packet-flow.s...


Thanks! I suggest to have a look at a 'live' debugger session video here: https://github.com/dmkskd/linux-kernel-debugging-on-mac?tab=... given your interest

if you have an ARM64 mac (sorry for only supporting this OS at the moment) it should be easy to set this up on your end


If they actually cared, they would just block VPNs. Valve does this when you try to create an account.


If we're talking about state funding, that's not a problem. You just send a national to live in a residential area and then a team can proxy through that connection.


Commercial VPNs are relatively easy to block, because they use known IP ranges that companies can blacklist. But it's trivial to set up a private VPN with unique IPs such that VPN blocking becomes much less straightforward and much more resource intensive, for example by using traffic pattern analysis or behavioral fingerprinting.


I am currently adding passthrough mode to my game (DodgeALL) to spawn portals on your walls letting you dodge things coming out of the walls. Planned release within the next month (in time to enter in the Meta VR competition). A friend of mine made a game (Loop One: Done) that is Factorio-lite which lets you build infinite factories in your flat, which is loads of fun.


That's not quite true - when did you get your free Quest 1? Only January of this year did Meta officially stop allowing devs to support those devices which IMO is not nice, but probably necessary to put resources towards newer devices since it was extremely outdated and very hard to keep supporting. The Quest 1 launched in May 2019, so it got almost 6 years of updates and if you have one, you can still install older versions of existing apps that choose to support it (which admittedly is very rare). I shut off support for my game back in 2024 when they recommended it, since the device is less than half as powerful as the Quest 2, very few users still had one, and the Q1 was a hard target to hit performance-wise vs newer devices. If you spend $50 to get a Quest 2 you'll get a couple years of updates or even better, spend $299 to get a 3S which is an amazing piece of kit and will probably be supported for at least 5 more years since it just came out.


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