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this is awesome


SEEKING FREELANCER | 100% Remote

Looking for a Fullstack React/Next.js Engineer to help build out https://wordloops.com (YC S19). We're building a virtual writing club inside a lightweight game world, to solve frequent problems for writers.

Small, fast-moving team that's constantly talking to our customers and building what they want (and want to pay for).

More details on the team and project here: https://www.workatastartup.com/companies/wordloops


Can we share a few profiles for this role? we have experienced candidates matching these skill sets.


Hi this is Chris, I got one year experience in nextjs for frontend and backend. Looking forward to hearing from you :)


we have experienced candidates on these skill. Can we share a few profiles for this positon?


Wordloops | https://www.wordloops.com | Full Stack Engineer (React, Next.js) | Full-time or Part-time | 100% REMOTE (any region)

Wordloops is a Y Combinator backed startup. We're a virtual club for creative writing. Our goal is to provide high quality training to writers of all experience levels from beginner to expert. We're doing this by building a fun and motivating social experience that takes place inside a virtual world. One way to think about Wordloops: it's the experience of a prestigious workshop like Iowa or Clarion, but for everyone, and designed to support you over the long term. Another way to think about it: we're building a game world where writing is the primary game mechanic.

Our current stack is Hasura, Zeet, PostgreSQL, Next.js.

We're looking for a high impact, passionate coder who wants to work at a fast moving, early stage startup that's constantly talking to and learning from a growing base of customers. Big bonus if you love creative writing and video games.

See https://www.workatastartup.com/companies/wordloops for more info.

Contact jay _AT_ wordloops.com mentioning HN.


King Kai's planet pls


YC's Work at a Startup and founders and teams of 8 YC gaming startups are coming together to host a first ever job expo focused on gaming this November. Emmett Shear, CEO of Twitch will be joining us to share his insights on how the business and technology of gaming is rapidly changing.

Aside from Emmett (if you haven't seen it, check out his excellent TED Talk on what streaming means for the future of entertainment: https://www.ted.com/talks/emmett_shear_what_streaming_means_...), we've got three pretty cool 10-minute lightning talks lined up:

- Designing Characters with Deep Learning, Cory Li, Founder at Spellbrush (W18)

- Synthetic Media: Virtual Influencers and Live Animation, Jay Rosenkrantz, Founder at Figments (S19)

- MMOs in the Instagram Era, Jimmy Xu, Founder at Highrise (S18)

After the talks, we'll open up a virtual expo hall to meet with the founders and teams.

Many of the gaming startups fly under the radar at YC, but in my (biased!) opinion, if you love games they're some of the most exciting. And the gaming industry often tackles some of the most exciting and challenging frontier technology problems before anyone else.

Working at a startup is not for everyone - and gaming startups are some of the craziest for sure. But if you're in a position to go for it, based on my experiences I can say there might be no greater adventure. So if this piques your interest, check out the event link and apply to attend/come learn about open roles in engineering, game design, art, marketing/media and more.

Hope to see you there! https://www.workatastartup.com/events/gaming-tech-talks-2020


Hi Jay, it does sound exciting, yes :)

I do wonder if I'm destined for "games services" instead of games, given my background in web development and ML.

What do you think are some areas in gaming that are ripe for a good service offering?


That's a good question. There are probably tons of services that could help large studios and indie devs alike.

Come attend the event and ask the founders what their biggest pain points are -- that's usually a good way to figure out if there's a problem you could solve by developing a service!

I can only speak for my own experience, but when I was making VR games it would have been great if someone built a unified interaction system that worked across all distribution platforms. Or a service that automated porting between the various HMDs.


Nice one, thanks. I'm just waiting for my webinar confirmation, and will surely ask the question when I'm there.


Martov Company (Montreal - ONSITE preferred, REMOTE possible for the right candidate)

My team is hiring an interactivity engineer to lead continued development of a ground-breaking virtual reality adventure game built in Unreal Engine. If you're passionate about virtual reality and want to help build a best-in-industry company with a strong team of artists and storytellers, please reach out (jay@martov.com).

You can read about the position below. Looking forward to chatting more about what we're building and the team.

http://www.martov.com/careers.html

Thanks,

Jay


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