I made a cooperative team incremental game about software testing that has silly trivia questions. It won't waste your team's whole day because the story plays out in exactly 20 minutes.
Even if California adds housing, how can it possibly add enough water, roads, schools, parks, etc? It's just trading one crisis for another.
The coastal regions are already over-crowded at current prices. The overall cost is just too high. It's wasteful compared to building in other regions. And, it's unnecessary because so much of modern work can be done remotely.
Instead of allowing 80% of housing at market rate to subsidize 20% low-income housing in an unsustainable growth pattern, California should mandate that large employers offer at least 20% of their office employees the opportunity to work remotely. Creating an escape valve for local demand would slow the growth of housing costs without adding new infrastructure requirements.
Many other places have solved this problem. San Francisco has relatively low population density compared even when only looking at US cities. NYC is very livable.
It's in CA best long term interest to support as many people as possible. Remote work isn't going to solve the problem that someone who works at Walgreens cannot afford to live within 20 mi of the city.
This is a collection of original papercraft designs for helping people have fun playing D&D. It's a way for me to get some hobby time away from the screen and keyboard. All the designs are available as pay-what-you-want, most people pay zero, and anything that people do pay goes to me supporting other creators on DMsGuild.com.
Unlike most papercraft, these designs are meant to be pretty sturdy and useful rather than just decorative. Most are about as strong as an empty soda can, so you can handle them and toss them around or even stack a couple books on top without crushing them. And, the source diagrams are included, so you can customize the art.
If you check out the "About" page you will see that the purpose is to explore inclusive accessories for D&D that people can enjoy regardless of their disposable income, and with less environmental impact than typical plastic, wood, or leather accessories.
After reading on Hacker News about Universal Paperclips and seeing someone post that their whole team wasted a day playing it, I thought I would try to create an idle game that was devops themed, collaborative, and time-limited.
Like other idle games, you basically try to make the big number get really, really big. But, unlike other idle games that I have found, mine mixes in silly devrel trivia questions. Set aside exactly 20 minutes to get your team working together to accumulate an absurdly huge number of successful unit test runs in a truly test-centric world:
I wanted players to think about choosing the right option rather than just submitting every choice like trial-and-error. If you get it wrong, you can try again, it just burns a little of your time.
Maybe if DoJ has some spare time they and the FBI could look into the very real crimes and corruption evidenced on the Hunter Biden laptop—in evidence since 2019 and nothing done.
I see a lot of possible root causes being mentioned, e.g., blind bidding, zoning, foreign buyers, corporate buyers, and the vested interests of existing home owners.
Here's two more: income inequality, and the construction skills crisis.
Income inequality: You might think "prices are crazy, no one can afford this", but the fact is that some people are affording it, even repeatedly. Depending on your family and circle of friends, you may know someone who owns 2, 3 or 4 homes or one over-sized home. It is not uncommon, just not usually discussed openly. They buy or retain homes and then rent them rather than selling. Why horde houses? Some people just like to see a tangible asset. Most upper middle class people have most of their assets in stocks. But with stocks up significantly in 2020 and 2021, a lot of people are ready to diversify into real estate. And those who own homes can watch them appreciate even if the home sits empty.
Construction skills crisis: At least in the US, there just aren't enough construction workers to fill construction jobs. You could open up zoning rules, but that won't make housing starts instantly increase, because there are not enough workers. A generation of people has been taught that knowledge worker jobs are the best. I think that is a largely correct. Even with construction salaries up, I think that it is tough to have a long career doing physical labor in the trades.
Yeah, it's tempting to take a small bit of credit for the existence of the new generation of project hosting services. Google Code showed that there was room for new players, so it did open the door, but you have to give credit to GitHub for the concept of social coding. I never understood it and it goes against my personal OSS DNA, so I would never have made that leap.
Another way to (very charitably) count Google Code's success is to look at the role it played in Google. One of the largest users of Google Code has always been Google itself. In 2005, Google had released like 8 project tarballs on SF, kind of tentatively. Having Google Code as a home field endorsement allowed that to grow into the thousands. Now, OSS releases seem pretty routine for Google and feel more integrated with the community than ever.
TIP: If you enable "Developer options" in the settings app (by "About" tapping 7 times), there are options to eliminate, speed up, or slow down the transition animations. I set mine at 0.5x the normal duration.
https://greens-io.appspot.com