Great job for bringing up new apple's silicon chip , m4 a18 to linux . I hope the project keep alive and maintained , and if you can't mainline it , remmber many other project do out-of-tree version well maintained [1] [2] [3] [4] [5] [6] [7] .
Native is fast , no extra layer , the problem is maintaining on every native platform your app available. And AI tooling can handle that efficiently today , not way back then.
The problem with xplat is they add extra layer on top of platform native.
- React native and similar, add extra js runtime engine.
- Flutter and Kotlin MP add extra skia graphics engine.
this is when still using FreeBSD/NextBSD kernel, that DE using ObjC and basic framebuffer no x11 / wayland. The current one using Darwin kernel but still CLI only and no graphics subsystem supported yet.
- https://news.ycombinator.com/item?id=43929828 , MS / ex-microsoft employee developing windows 11 like linux distro
- https://github.com/KyleGospo , MS employee developing Bazzite competing with Windows Game Ecosystem / DirectX
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