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Daily Worble 6/8/2022 ⬜⬜⬜⬜⬜ ⬜⬜⬜⬜ ⬜ ⬜

Well I thought the rules were easy to understand, although I had the model that the word was constantly changing every time (instead of being the same winning word for everyone), if that's right. Anyway I am annoyed at you. https://i.imgur.com/DXctJnb.png

It says "E replaced with I in the WORD" and shows the E as yellow. That's wrong, and I was trying to find an anagram for "ABSEI" but I guess the E as yellow is just a bug or something because there's no E. I do realize the 4th word was not a good guess though (yellow S).


Hm, sorry for the confusion but yes you misunderstood.

When you got the yellow E, there was an E somewhere in the word but not where you guessed. Then that E was replaced with an I.

If helpful, here's what I think the words were at each step (I'm just tracing backwards with the clues so there is some guessing for step 1).

1. CAUSES

2. CASES

3. BASES

4. BASIS

5. BASICS


#Summle hard #8: 5/5 = = = = =

Is "hard mode" based on difficulty judged by a solver? It feels like something that would more easily differentiate the modes would be adding extra numbers instead of 6 for all modes.


^ seems like it would get spaghetti fast - multiplication's already not easy to visualize and something like 12^6 which involves two numbers that are 'low' by the game's standards, becomes a ridiculously high number. I mean might as well add some other operations if you'll do that right?


Well hello. I was in the middle of making a game with a very similar premise lol, apparently a few of those are around, but I do think the Countdown gameplay of 6 numbers is 'too difficult', you can't make poor guesses and still win like in Wordle.

How does the "app" feature work? Was it easy to make (given a static site)?


To make the site work as an 'app' you just need it to conform to the PWA (Progressive Web App) guidelines, and handle the install prompt. There's a good guide here:

https://developer.mozilla.org/en-US/docs/Web/Progressive_web...


Nice, thank you. That's a nice feature that I didn't know about.


I kinda like when "hard mode" makes you have to come up with a possible word even if it seems impossible to think of one, which can be a satisfying puzzle, not having the restriction makes it easy to think "okay screw it, I'm going to spend a guess to search for letters".


I just ublock-element the "this site has cookies" notification, lol


I strongly believe "if you're already famous" part is the most disgusting part of self-promotion policies (in general, not with these examples), because popular creators get at least 10+ people that will post their content as a link for karma, and then people starting out get none of that benefit, and starting out is the most difficult phase.

If everything/everyone adopted a no-self-promotion policy no product could get any popularity. I think the rule is often instated for reasons really involving low-quality content and spam (but with more exterior objectivity), but it hurts the already-disadvantaged in the process. The only good thing that may come from it is having to focus on features and benefits of the product more since you can't just dump the link to the product, but again already-famous people/companies don't have to deal with that.


What do you call "famous"?

I started reddit a year ago, I now have 3k karma and didn't notice any difference...


As in "you have an audience for your content already". This is more relevant on other platforms than reddit is, although you can get famous as a 'reddit-specific' user I think it's more difficult.


Are there previews or short videos with this?


no videos at this time, there are source codes all the tracks in git (linked below the soundcloud player on the homepage) - and that should give an overview. Basically I'd be talking through the source code. If you go up one directory, you'll hit "api/examples" which is more functonal (but less song-like) demos of particular features.

Basically the API is "step 1" to building the final sequencer, but we always want to have the API available for the generative music crowd (and also our own use). Conceptually I think this would be really great to build an ear training program out of, because it's so easy to tell it to generate a ton of chords, scales, and intervals. Maybe that will come later too.

Anyway, video is still something on my radar!


Hey there, I'm currently writing an alternative to music theory that is informed by my own self-taught composing. In the western system the 7 note system is used because of the diatonic scale (you may have heard it as the "Major scale", this is usually an inaccurate term and half the time "diatonic scale" is correct). This 7-note system is relied on for almost all the terminology in western theory, which means there is a lot of fudging to make the notes fit, as the diatonic scale is not actually equally spaced apart. That's the reason there is a "minor" and "major" third and not just one "third".

In addition all these terms are one-indexed because zero was not invented yet, so "unison" in western theory, which refers to two of the same note being played, gets the number 1 (uni-). The same goes for the minor/major second, and so on. This is what causes all the terrible addition problems.

The diatonic scale's strong relevance in music theory is not completely unjustified because almost all consonant (or "good sounding") music is made in it, but it's not very helpful to have to deconvert these terms to any other scale.

I visualize all scales as 12-note equally spaced scales and strongly recommend anyone else to do the same. It's known as the chromatic scale. In this system a unison is just 0, a minor second is 1, major second is 2... and so on. You'll see this system used in "music set theory" https://en.wikipedia.org/wiki/Interval_(music)#Generic_and_s... - look at the semitone number to see the amount of equally-spaced spaces between the notes. Although, the word "semitone" is also a poorly thought out choice due to the diatonic scale (it implies a base unit of "2" instead of "1" since semitone corresponds to 1). Music set theory terminology is much better than western theory IMO, but I think a lot of music set theory buys into too many mathematics-based hypotheses (when it tries to draw equivocations between scales), so I find it has its own issues.


Thanks, you gave me some great starting points to delve into this. Had never heard of music set theory, will take a look


Funny that the first post sticks out from the rest (a digital project vs. the physical ones). Notably it's more 3x3 a lot of the time. I wonder if the creator also felt like they had to make use of all the 3 pixels of horizontal space for some of these characters. The lowercase "l" is what I'd be using for a "1", with my lowercase "l" being 2 pixels wide, for instance.


I thought the 4x4 grid was an odd choice, especially when calling it the "smallest" font. 5x3 is one fewer pixel of area per character, and about 10x more legible IMO.

Funny enough, I do have a 4x8 pixel RGB display, which frustrates me because I've long thought of 5x3 as the only viable tiny font. I might get more use out of it with this 4x4 font.


you can read it?


The 4x4? Barely.


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