TBF, it depends on the number of outages locally. In my area it is one outage every thunderstorm/snow storm, so unfortunately the up time of my laptop, even with the help of a large, portable battery charging station (which can charge multiple laptops at the same time), is not optimistic.
I sometimes fancy that I could just take cash, go into the wood, build a small solar array, collect & cleanse river water, and buy a starlink console.
I wonder anyone from internal could share the culture a bit. I'm mostly interested in the following part:
If someone messes up royally, is there someone who says "if you break the build/whatever super critical, then your ass is the grass and I'm the lawn mower"?
My guess is that CF has so many external customers that they need to move fast and try not to break things. My hunch is that their culture always favors moving fast. As long as they are not breaking too many things, customers won't leave them.
There is nothing wrong with moving fast and deploying fast.
I'm more talking about how slow it was to detect the issue caused by the config change, and perform the rollback of the config change. It took 20 minutes.
Link to MGL v4 programmer guide seems to be broken. I’m super curious about this technique — can we do the same nowadays for modern Windows and video cards?
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