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Samsung's DEX does a very good job of creating a desktop interface for the android experience. Its not perfect, but very close. It covers almost every aspect of the items listed in the article.


they should probably take the logo for cvat back to the drawing board


news.com.au; unfortunately out of habit and ease of access. it's really not a good source for anything meaningful, and alot of the "stories" are tiktok copy paste bs, but i havent the musclememory to type in abc.net.au instead.

edit: discovered redirect[0] for chrome; problem solved.

[0] https://chrome.google.com/webstore/detail/redirector/ocgpenf...


hardware en/decoding for sure. im not sure if it is still the case, but prior to pruchasing the liftime account playing back media remotely from a phone/tablet was limited to 10 minutes. i have 3 kids, and we regularly take long drives. 10 mins would not cut it. i also share my content with family, which again i think is harder without a subscription.


the microsoft kb mentioned in the article no longer exists. here's a copy hosted by pki.

https://mskb.pkisolutions.com/kb/281579


Here is an archive copy of the KB as of Feb 15, 2015 which I think is the last archive copy in the Wayback Machine before the page is moved/removed:

https://web.archive.org/web/20150215042051/http://support.mi...

edit: year corrected


chatgpt summary of the transcript, probably doesnt need a full writeup.

  The author discusses the concept of using video games as a model for effective studying. Video games have well-defined storylines and goals, as well as clear feedback on progress and areas for improvement, which motivates players to keep playing. By implementing these aspects into studying, such as tracking progress and creating clear objectives, students can experience the same sense of motivation and accomplishment. Additionally, video games are low-risk and high-reward, which can also be applied to studying by removing the fear of failure and creating a safe space to learn and experiment. Overall, the author suggests that by incorporating these video game elements into studying, students can increase their motivation, productivity, and enjoyment of the learning process.


Chatgpt can watch & parse videos??


From the first paragraph:

> chatgpt summary of the transcript


tldr: gamification works


In mice. Well truthfully it only works on some people.


I personally enjoy it. And it makes me play the actual games less. You get to have more enjoyment in other more productive works (for example cooking healthy meals).


What doesn't work in mice at this point?


great analysis and debunking of some initially bizarre photographs perported to be ufos taken by a us submarine.


found a small thread on reddit which posed the same questions [0]. it looks like the above comment hit it on the head; mostly client side with server just handling messages. looks like it didnt scale well either.

[0] https://www.reddit.com/r/Planetside/comments/8hx7t1/comment/...


It scaled very well as long as you didn't have any hackers in your region. I remember having battles with well over 500 players and very little lag.


Perhaps that is the compromise, but that also feels like an oversimplification of the challenge, and I'm happy with the in-game results.



learn universe or any of its flavours (i started out on pick basic at 19, now 34) its not as obscure but niche enough that with time&skill you can find yourself in demand quite readily


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