| 1. | | A flowing WebGL gradient, deconstructed (alexharri.com) |
| 222 points by alexharri 8 months ago | 41 comments |
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| 2. | | What Is Entropy? (jasonfantl.com) |
| 288 points by jfantl 8 months ago | 113 comments |
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| 3. | | Bilinear interpolation on a quadrilateral using Barycentric coordinates (gpuopen.com) |
| 143 points by mariuz 8 months ago | 34 comments |
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| 4. | | Learning Theory from First Principles [pdf] (ens.fr) |
| 207 points by Anon84 9 months ago | 25 comments |
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| 5. | | Show HN: Bayleaf – Building a low-profile wireless split keyboard (graz.io) |
| 735 points by sgraz 9 months ago | 247 comments |
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| 6. | | Satellogic's Open Satellite Feed (marksblogg.com) |
| 256 points by marklit 9 months ago | 13 comments |
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| 7. | | Life lessons from the first half-century of my career (acm.org) |
| 419 points by zdw 11 months ago | 160 comments |
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| 8. | | Hunyuan3D 2.0 – High-Resolution 3D Assets Generation (github.com/tencent) |
| 323 points by TheGuyWhoCodes 11 months ago | 142 comments |
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| 9. | | The DevOps Engineer's Handbook (octopus.com) |
| 178 points by MrBuddyCasino 11 months ago | 21 comments |
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| 10. | | Operating System in 1,000 Lines – Intro (operating-system-in-1000-lines.vercel.ap...) |
| 1060 points by ingve 11 months ago | 121 comments |
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| 11. | | WebGL Fluid Simulation (paveldogreat.github.io) |
| 466 points by ChadNauseam 11 months ago | 60 comments |
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| 12. | | City Roads: A tool to draw all roads in a city at once (anvaka.github.io) |
| 471 points by gaws on Dec 21, 2024 | 59 comments |
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| 13. | | Building LLMs from the Ground Up: A 3-Hour Coding Workshop (sebastianraschka.com) |
| 970 points by mdp2021 on Aug 31, 2024 | 136 comments |
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| 14. | | A simple procedural animation technique [video] (youtube.com) |
| 182 points by Meleagris on July 26, 2024 | 23 comments |
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| 15. | | My favorite tools and techniques for procedural gamedev (cprimozic.net) |
| 226 points by homarp on July 28, 2024 | 20 comments |
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| 16. | | Build your own React (2019) (pomb.us) |
| 46 points by fdeage on July 8, 2024 | 18 comments |
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| 17. | | How I stopped worrying and loved Makefiles (gagor.pro) |
| 227 points by ___timor___ on April 27, 2024 | 140 comments |
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| 18. | | A hacker's guide to language models [video] (youtube.com) |
| 821 points by rrampage on Sept 24, 2023 | 35 comments |
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| 19. | | Painting with math: A gentle study of raymarching (maximeheckel.com) |
| 119 points by ibobev on Sept 14, 2023 | 19 comments |
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| 20. | | Software Engineering at Google (2020) (abseil.io) |
| 344 points by nvahalik on Aug 14, 2023 | 337 comments |
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| 21. | | Putting the “You” in CPU (cpu.land) |
| 371 points by uneekname on July 22, 2023 | 109 comments |
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| 22. | | Simpsons Hit and Run source code (2003) (github.com/svxy) |
| 469 points by promiseofbeans on July 13, 2023 | 168 comments |
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| 23. | | Demoscene accepted as UNESCO cultural heritage in The Netherlands (demoscene-the-art-of-coding.net) |
| 872 points by Vinnl on July 5, 2023 | 162 comments |
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| 24. | | macOS command-line tools you might not know about (saurabhs.org) |
| 2039 points by Gadiguibou on June 27, 2023 | 442 comments |
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| 25. | | Infinite Photorealistic Worlds Using Procedural Generation (arxiv.org) |
| 306 points by cpeterso on June 18, 2023 | 76 comments |
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| 26. | | Geometrize: Render Images as Geometric Primitives (github.com/tw1ddle) |
| 29 points by Lwrless on June 14, 2023 | 2 comments |
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| 27. | | A simple hash table in C (theleo.zone) |
| 161 points by todsacerdoti on June 12, 2023 | 76 comments |
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| 28. | | I fixed a parasitic drain on my car in 408 days (davidmuller.github.io) |
| 466 points by dmuller on April 10, 2023 | 503 comments |
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| 29. | | Procedural 3D mesh generation in a 64kB intro (ctrl-alt-test.fr) |
| 240 points by nbaksalyar on March 28, 2023 | 37 comments |
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| 30. | | A senior engineer's guide to the system design interview (interviewing.io) |
| 909 points by leeny on March 2, 2023 | 376 comments |
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| More |