> why it was not fair for Oculus to sell if it was fair for him to sell.
It probably felt unfair to him because Oculus was kickstarted by gamers (like Notch), and Minecraft was self-funded.
Since the backers (gamers) felt like they were stakeholders on Oculus, they probably were disappointed that Oculus was bought by Facebook, rather than Bethsida or Valve.
It probably felt unfair to him because Oculus was kickstarted by gamers (like Notch), and Minecraft was self-funded.
Since the backers (gamers) felt like they were stakeholders on Oculus, they probably were disappointed that Oculus was bought by Facebook, rather than Bethsida or Valve.