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iamcreasy
on April 5, 2016
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Release: Fully operational dlclose exploit + Linux...
> The GPU access is vastly different from what you get when you use accelerated drivers on Linux/FreeBSD, for example.
Can you elaborate on this one. How are they different?
cmrx64
on April 5, 2016
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You don't use OpenGL etc, you use their proprietary graphics API.
iamcreasy
on April 5, 2016
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Looks like Sony is far far away from developing something like XBox dev mode.
feld
on April 6, 2016
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You're pushing raw data to the GPU which is directly executed. I've heard there's a ~15% performance increase doing it this way, but you could never do this with a general purpose OS due to the huge security problems it creates.
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Can you elaborate on this one. How are they different?