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He's right though. Linux gaming is a chicken and egg problem. Without enough users, the financial argument for making a Linux port is very weak. Without enough games, gamers will stay on Windows. At least if there's a reliable shim, the Linux gaming community might grow and become more relevant, fostering competition amongst game developers and hopefully incentivizing them to eventually doing native ports.


The most ironic fate would be if Wine would eventually morph into a Linux gaming framework that everyone uses.

Though I would consider this unlikely.


For new code, don't Unity and the like already fulfill this role?




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