Even ignoring Sega's dire financial situation at the time, Segagaga had some uh..."issues" that may have prevented its localization:
>For the most part, once you've assigned your staff, this process is fairly automated. You pretty much just kick back, speed up time, and watch as the numbers pile up. Sometimes different random events will pop up, like an employee getting married (which makes them happy), getting divorced (which makes them depressed), making friends or enemies with other programmers, discovering efficient design tricks or coming across some nasty bugs. You can give specific orders to each person, telling them to work harder, or to take a break to study, or take a rest. You can give various items to alter various stats as well, most of which just refresh their stamina. (One of the skills, which shows up as a Question Mark, summons an underage girl wearing a gym uniform, who refreshes each staff member with incredible boosts.)[0]
>For the most part, once you've assigned your staff, this process is fairly automated. You pretty much just kick back, speed up time, and watch as the numbers pile up. Sometimes different random events will pop up, like an employee getting married (which makes them happy), getting divorced (which makes them depressed), making friends or enemies with other programmers, discovering efficient design tricks or coming across some nasty bugs. You can give specific orders to each person, telling them to work harder, or to take a break to study, or take a rest. You can give various items to alter various stats as well, most of which just refresh their stamina. (One of the skills, which shows up as a Question Mark, summons an underage girl wearing a gym uniform, who refreshes each staff member with incredible boosts.)[0]
[0]https://hg101.kontek.net/segagaga/segagaga.htm