I'm not an expert with it - I'm in the tinkering phase only :-)
Having said that, based on what I saw on the forums it doesn't support isometric out of the box but you can create your own tile type and then work with isometric tiles (I can't speak for the creator, but the question has come up enough that I would hope he's looking at adding native support!).
The Isogenic Engine (http://www.isogenicengine.com/home/) on the list looks quite good for Isometric games but I haven't used it - would love to hear how people have found that library.
I'm not sure about path finding. I've been building basic platform style games where units go backwards and forwards typically.
For starting out with simple platform games though it's quite nice.
Having said that, based on what I saw on the forums it doesn't support isometric out of the box but you can create your own tile type and then work with isometric tiles (I can't speak for the creator, but the question has come up enough that I would hope he's looking at adding native support!).
The Isogenic Engine (http://www.isogenicengine.com/home/) on the list looks quite good for Isometric games but I haven't used it - would love to hear how people have found that library.
I'm not sure about path finding. I've been building basic platform style games where units go backwards and forwards typically.
For starting out with simple platform games though it's quite nice.