> ideal for publishing to services like the new Apple Arcade and macOS/iPadOS Catalyst
I was just looking into this yesterday but found no info - so you're saying it's now possible to write an iPadOS app with SwiftUI and use Catalyst to port it to macOS? It used to be a "known issue" in the beta that this was not supported... does this work now?
I haven’t tried it but it must be one of their top priorities to get it working soon, as Mac/iPad hybrid apps are one of the use cases where SwiftUI makes the most sense.
You can of course write regular (non-Catalyst) projects that share a lot of the same code between Mac and iPad. In that case you may not even need Catalyst, so maybe Catalyst is only UIKit-on-Mac.
I was just looking into this yesterday but found no info - so you're saying it's now possible to write an iPadOS app with SwiftUI and use Catalyst to port it to macOS? It used to be a "known issue" in the beta that this was not supported... does this work now?