How is it a bad example of something which maintains the popularity of C++ when you acknowledge that C++ has been in use in the time period I mentioned, for that industry?
A few years after the Playstation gained prominence would be around 1999; and shortly thereafter Unreal Engine took the industry by storm.
EASTL is how old, now?
I still remember Carmack's comments of his initial forays into using C++ for idtech.
A few years after the Playstation gained prominence would be around 1999; and shortly thereafter Unreal Engine took the industry by storm.
EASTL is how old, now?
I still remember Carmack's comments of his initial forays into using C++ for idtech.
I don't think it's fair to shrug us off.