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I'd argue that you're playing longer odds in the app store. At most startups you'll be pulling down some kind of salary at least. Keep in mind that the median revenue for iOS apps is < $1000 and that at this point you're going to have to invest quite a bit of time to produce something good enough to attract users.


Depends what stage startup, not neccesarily earning a salary if you're just starting it yourself, and either living of savings or a day job.




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