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VR is actually a “subverse” of reality but where people’s reality is subverted in a VR form.

Most of people’s experience would happen in this subverse, work, relationships, etc. Gamification would direct behavior throughout. You would code for FB or moderate for FB via this subverse.

Even physiological necessities would happen in two dimensions: in the subverse and in reality.

You summon the plumber gor the broken toilet in the subverse, they come to fix it within the subverse which is also expressed necessarily in reality.

It’s a potentially very scary proposition for whoever dictates the subverse in effect controls reality.



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