I don't play fortnite, but I get the sense it's closer to the vibe of Snowcrash's metaverse. Interoperability and freedom to create is cool, but stuff like Roblox doesn't strike me as a connected experience. Making games interoperable won't fit the bill unless it's about you, as the player, in the game; as opposed to you playing a character in the game. That's hard to do, because most games benefit enormously from having a structure and plot and characters. Even competitive FPS games to some extent.
You have to do stuff as yourself/your avatar. MMOs are close, but you never feel like you escape the world of the MMO. Fortnite has some purely social stuff like concerts and I feel like that's closer to the mark.
Epic released a very high quality character creator called MetaHuman recently. It's a great free resource to devs. But if they really want this to be a metaverse kind of thing they should be opening up unreal service apis to let players take their character models and port them into games. That would be a big step in the right direction.
You have to do stuff as yourself/your avatar. MMOs are close, but you never feel like you escape the world of the MMO. Fortnite has some purely social stuff like concerts and I feel like that's closer to the mark.
Epic released a very high quality character creator called MetaHuman recently. It's a great free resource to devs. But if they really want this to be a metaverse kind of thing they should be opening up unreal service apis to let players take their character models and port them into games. That would be a big step in the right direction.