What does the industry give indie devs whose games aren't popular?
Most of these kids are just sharing games with fiends on a platform.
If they want to go pro... welcome to the world / every platform where scale / getting attention is hard?
Better they have a learning experience now because they made a roblox game.
What does the industry give indie devs whose games aren't popular?
Most of these kids are just sharing games with fiends on a platform.
If they want to go pro... welcome to the world / every platform where scale / getting attention is hard?
Better they have a learning experience now because they made a roblox game.