On Emulation, Mednafen should run fast if you set the right core for SNES, avoid any opengl and shader output, and compile it yourself with "-march=native -O3" and the rest of CFLAGS and CXXFLAGS.
It should emulate any 8 and 16 bit systems wells, even the GBA (which is 32 bit).
Also, on low end systems, solene@ from openbsd wrote a challenge on her personal site (gopher and gemini too) on keeping yourself on a single core device (grub/lilo option available just in case) and 512 mb of RAM at most.
It should emulate any 8 and 16 bit systems wells, even the GBA (which is 32 bit).
Also, on low end systems, solene@ from openbsd wrote a challenge on her personal site (gopher and gemini too) on keeping yourself on a single core device (grub/lilo option available just in case) and 512 mb of RAM at most.