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Yeah, but even if you missed on some of those games that were made with the help of marketing budgets from NVIDIA (to use such proprietary tech), would on the other hand opened potentially the door to thousands of other games (if they went the x86 rout).

Probably one the of the best things that happened to the gamedevs, console wise, was Microsoft and Sony going for x86 and AMD SoC.

What you're saying, which is true, is that Nintendo likes to cut costs and it's cheap on the hardware they use because they care more about the content for their IP, not much for the tech behind it. They could keep stretching the switch for 3/5 or more years if they wanted to.



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