I’m building a robot that can track nerf darts and shoot them out of the air.
I’ve worked on other projects in robotics and object tracking (perception for self driving cars), but this has a whole different set of challenges.
Nerf rival rounds travel at over 100 feet per second and shooting them out of the air requires aiming systems that are precise to less than half the width of a human hair and timing precision of 600 times faster than the blink of an eye.
This is the first part of the series of me building the project (and my first video!) so I’d love to hear what you think!
Something I might like to cheekily request -- at some point, the difference between v^2 = u^2 + 2as and what you observe will become really quite significant, and I suspect the Magnus effect on both the airsoft pellet will be quite significant. Could you do Schrilen photography and illustrate the air pressure changes at the same time relatively easily with your setup?