Start with VRML-97's syntax, add a bunch of unnecessary quotes and colons, remove useful stuff like DEF/USE, and voila! you have glTF.
At least it's not X3D.
Start with VRML-97's syntax, add a bunch of unnecessary quotes and colons, remove useful stuff like DEF/USE, and voila! you have glTF.
At least it's not X3D.