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It is a form of flanderization, but I guess the difference is that nobody would boo at Flanders if he stopped (well, "if his creators redesigned him to stop") being the current caricature.

But I think the phenomenon here is that the audience actively and aggressively discourages deviation from the expected behavior, which becomes more and more extreme.

I've seen this even in mild YouTubers, as soon as they make a statement (say, about inclusiveness or whatever) that was out of the norm -- or even, surprisingly, changing the focus of their channel -- a group of very vociferous fans will leave while heaving insults and claiming the YouTuber has "sold off" or is not being true to him/herself anymore.

As an example: I don't know if you're familiar with the current Return to Monkey Island debacle, but some "fans" and trolls are harassing Ron Gilbert because they don't like the art style of the new game. They are judging the previews, because it's unreleased. Now, regardless of what one may think about the style, what the trolls are saying is brutal. They are accusing him of trying to put (and I quote) "left-wing BS" in his new game. All because they don't like the polygonal cartoony art style! A minor deviation from their expectations gets punished with insults.

The feedback loop with an aggressive audience is essential for this phenomenon, I think, and it doesn't happen with Flanders.



> They are accusing him of trying to put (and I quote) "left-wing BS" in his new game

The culture war is totalizing, and gamergate was a key point in its expansion across the internet. And itself is another of these feedback loops.




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