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To be fair: there have been several SEGFAULT issues opened already on the repo.

The only time I've seen a SEGFAULT in Rust was when using a really badly implemented C library wrapper.



Kind of unfair if that's your concern since rust has segfault issues as well.


Only with unsafe Rust , and the ecosystem is generally very good about keeping unsafe code tightly scoped and correct.


Does it? I've never seen safe Rust segfault.


It can't people are shilling zig aimlessly.


The segfault can happen in safe rust, it just can't be caused by it. Segfaults don't happen immediately




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