> are you really comparing the moon to the earth with two satellites at much closer distances moving rapidly?
I'm comparing to LEO to ground, which has a higher rate of angular movement (e.g. harder to point at) than LEO-to-LEO in the same shell, among other things.
I've built systems that point to sub-arcsecond precision at satellites in LEO. It's not quite an off-the-shelf controls problem (e.g. good luck getting a COTS motion controller to hit-a-fast-moving-target-at-a-chosen-time, rather than follow a track and not care about time) but it's not super hard, either.
Citation needed, for Facebook: A) spent billions of dollars on this specific problem (free space optical links in space), and B) couldn't solve it.
Given that there's systems that have successfully flown doing links from GEO to LEO (e.g. high angular rates again), using several year old conservative technology, it's not so bad.
There's a million little details, of course. Just conduction cooling for fast optical transceivers is going to be annoying in space, for instance.
SpaceX started a LEO system as ambitious as SpaceX for its time back in 2013. again, GEO to LEO is not LEO to LEO, and is also not moon to earth. there are no successful examples of 20+Gbps between LEO satellites. The million details is why SpaceX has yet to turn them on for production.
I'm comparing to LEO to ground, which has a higher rate of angular movement (e.g. harder to point at) than LEO-to-LEO in the same shell, among other things.
I've built systems that point to sub-arcsecond precision at satellites in LEO. It's not quite an off-the-shelf controls problem (e.g. good luck getting a COTS motion controller to hit-a-fast-moving-target-at-a-chosen-time, rather than follow a track and not care about time) but it's not super hard, either.