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What strikes me is that this could compete with current generation game consoles, so next gen consoles might be Tegra "Wayne" (from Wikipedia) :

  Processor: quad- or octa-core ARM Cortex-A15 MPCore
  Improved 24 (for the quad-core) and 32 to 64 (for the octa-core) GPU cores with support for Directx 11+, OpenGL 4.X, OpenCL 1.X, and Physx
  28 nm[23]
  About 10 times faster than Tegra 2
This would be low-power/low-cost game console.


Was just hopping in here to post this -- Xbox.next got named (Loop for now) and details leaked about how it is an ARM-based design with dedicated chips for each major process used in modern gaming (video, physics, audio, etc.)[1]

After seeing the specs on the Tegra 3, I can't help but think that Tegra 3++ or "Tegra 4" will basically by the Xbox-next.

[1] http://bit.ly/ue2nvb


I don't think it makes sense to build a flagship (Xbox/PS) console on ARM, since these SoCs are only barely more powerful than the 360/PS3. I would expect a flagship console to have at least the power of an AMD Trinity. Rumors about Xbox.next being cheaper (and thus probably slower) than a cost-reduced 360 also don't make much sense unless MS is going to have two product lines.


>since these SoCs are only barely more powerful than the 360/PS3

The benchmark from NVidia suggested that current gen Tegra can compete with Core2 Intel and XBox360 is slower AFAIK. Tegra.next (next gen ARM, ~2GHz) alike could just be the thing, because a) better hardware architecture allows more efficient algorithms (SM5/OpenCL) b) it would probably allow them to profit on the console instead of making a loss.

Games parallelize better than other software.




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