This is a programming language reduced to the basics with built-in graphics commands. It includes an interactive course to learn programming.
There are now two versions. One with the coordinate system origin at the top left, one with the origin at the bottom left. I am interested in the reasons why one or the other version is "better" for a teaching and learning programming language.
Arguments for "top left": this is common in 2D computer graphics; it is easier to deal with a grid of rows and columns
Top left origin tutorial: https://easylang.online/apps/tut_learn.html
Arguments for "bottom left": the y-value corresponds to the height; that's how it's taught in math class
Bottom left origin tutorial: https://tiki.li/apps/tut_learn.html
These tutorials are also built into the Web ID. It is all open source.
If this is intro to coding 1 of N. Then go top left. They will have to learn the map is not the territory at some point why not with this easy example. It will also help when they try to take what they learned beyond the course.