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Browsers are resource hogs, I'm not sure I'd want any 3D content more than is necessary. CSS alone is capable of hogging my CPU at 100%


Not just that: few people are Steve Wittens or Farbrausch vetted, most are bewilderingly contented with the ugly and deformed. Even among professionals, and with decades long evidence. See for example the adoption of 3d in online maps, that brought from "good as expected" to "utterly unwatchable, unusable" (and it is fortunate that you can still access the past versions). And that is the big 'G', with nobody able to note, "look - and do look -, this is an unacceptable result".

Normally you need good illustrators and artists: with some approaches you need much better illustrators, artists and taste.

Related: a few weeks ago StackOverflow came out with a visual filter that made the page psychedelic, in the wrongest way. ...As a feature.


I didn't notice any psychedelic filter? Where can I see it?


Most consumer machines have a literal supercomputer sitting mostly idle as you browse the web. Css is slow because it was designed for cpus and css doesn't map to gpus very cleanly. But Webgl/webgpu enable some incredible things.




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