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Funny enough I feel like only older “less realistic” driving games would let this be an advantage, Forza for instance realllly slows you down from the friction of hugging a wall


A realistic game would model the aero advantages from hugging the wall.


Care to elaborate what those would be?


Guess the downvote means 'no'.


In Gran Turismo Sport it'll most likely just earn you a penalty, but it can be advantageous under certain circumstances.

https://youtu.be/xK3NabIdk60?t=1022


Wall riders are a perpetual bane in multiplayer races. Perhaps Forza and GT finally added measures against that, but among e.g. videos on the ‘Super GT’ simmer channel, you can see plenty of riders, especially in Forza Horizon.




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