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Congrats on the new release!

In the near future I want to begin work on a server-side renderer (3D scene -> video) and a web-based scene editor. Would Bevy deployed as WASM be a reasonable choice for this?



Server side rendering is interesting because Bevy uses GPU apis for rendering, and finding servers with GPUs is harder. But we do support "headless" rendering to images without a window, and there are CPU-only shims that implement GPU apis.

As for the web-based scene editor, Bevy is perfect for that scenario. We already have good WASM support, and we'll be building our own scene editor directly in Bevy.


Brilliant info, thanks!




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