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Worth noting that in the Steam store it says Windows only right now. (no Penguin/Linux yet)


Works great on Proton so: 6 hours in with ~20 dwarfs and decent automated production


Do you also experience mouse input lag? My input is constantly dropped. Test drawing ("free-hand" mode) a line of mining quickly. Are any squares missing?


I get input lag in Windows around 100-150 dwarves. It feels like the GUI not registering clicks, but since the GUI is a separate thread on top of DF it's possible that events are simply lost if a step of the simulation takes a long time. E.g. the selection box will keep running underneath the autosave window or complex world events (migrants, beasts, caravans, season changes), and I think I'd rather have that then random buffered events all playing at once, but certainly GUI integration could be improved a bit.


Using Proton I have mouse input lags when the time is running. So, I pause the game to draw complex things. I hope the Linux version will be reased soon. And I hope they hire somebody to implement multithreading.


I'm getting occasional (maybe every 3 squares?) dropped input in the free-hand mode and sometimes the box draw mode gets "stuck" in the same spot.


I'm getting some input lag on Linux, via Proton, but I just pause the game and it gets snappy again. That's been working for me so far.


It should be coming to Linux and Mac once they figure out the packaging.


Ooh, is this a "matter of weeks" thing? Is there a post on this the curious can follow?



Looks like it runs just fine under Proton, at least: https://www.protondb.com/app/975370


Woebetide same who takes protondb at face value, I use it as a source of debugging tips because I have no idea how Wine/Windows work, but you've gotta dig into the reports is my experience.


Works great on Proton!


Thanks, I have been on Linux for 10+ years but really haven't played much games yet, I did buy Portal on Steam for Linux ages ago. But, I hadn't heard of Proton until just now from you all! I guess I'll go see how to get that up and running.


Another long-time linux user here: During the pandemic I finally decided to get a little bit more into gaming and figured I'll try it on linux to see if it'll work and if nothing else, the technical challenge would be fun.

Fortunately I like games after all, because there wasn't any real challenge to getting things working the wine/proton folks have done A LOT to make this stuff just work. I play overwatch and other AAA titles on my linux box just fine.


I still haven't looked this up yet, so is Wine now Proton? Can you share the history here?


A few years ago Valve integrated Wine directly into Steam under the name Proton, and started some serious development work on it. As a result you can now play thousands of Windows games on Linux by just clicking "play" in Steam and maybe a bit of tweaking now and then. Years later Valve recently launched the Steam Deck which makes use of all this.

It's not perfect, of course, many games still don't work at all, but if you only know Wine you will be surprised how much better the compatibility and experience is now.


Proton is Valves fork of Wine with optimisations made specifically for playing games.

Proton is built into Steam for linux and should "just work" with any game purchased through Steam. It's also possible to use proton like standard Wine and run any Windows application outside of Steam.


I'm glad others have answered because I didn't know (and to my point above, it's good enough that i don't have to know!)


I'm a happy user of Proton. You can even make non-steam applications run with it, by just creating a launcher for them in Steam. Also neat that you can have, and switch easily between multiple Proton versions, if the application misbehaves.


Yah I just looked today..

Has anyone heard? If it were Linux I would buy it now..


I've been playing on Linux. Both on desktop and my Steam deck. Runs fine under Proton.


Sweet!

It's low GPU / high CPU, so it should be a ripe candidate for Wine and friends..




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