Always good to see more game engines coming out. Might I make a suggestion though. For your hero video on the site, I would expect it to be showing off the multiplayer aspect of the engine. Rendering environments, even in extreme detail, is considered table stakes for a game engine. Show off your unique selling point, making multiplayer games much easier than with a different engine.
Regarding that video, stuttering on a travelling content made me tick. Video has a lot of duplicate frames, not in a perfect ratio of the encoded 60Hz.
Exactly, the video shown seems just like a 3d model and the camera going through it, something that could have been done in e.g. Blender with nothing to do with games.