In fact this is actually how we develop locally - because even our local stack is comparatively noisy, we enable self-logging in HyperDX so our local logs/traces go to our own dev instance, and we can quickly trace a 500 that way. (Literally was doing this last night for a PR I'm working on).
In fact this is actually how we develop locally - because even our local stack is comparatively noisy, we enable self-logging in HyperDX so our local logs/traces go to our own dev instance, and we can quickly trace a 500 that way. (Literally was doing this last night for a PR I'm working on).