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Maybe we're reading different announcements, but I can't find the part where a low-cast one-time-purchase game like Vampire Survivors wouldn't have to pay a 20c fee for every device I install the game on if it were made with Unity personal.


from their announcement was "Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs." but looks like they are backpaddling after some "leaked document" saying that they would use similar rule as Unreal, but ask for 4% instead of 5% as Unreal does.. Unreal is the only real solution against Unity.




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