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Thanks! Krunker is super awesome! What parts did you work on?


I was employee #1, worked on basically everything that wasn't actual gameplay (core engine, matchmaking/servers, WASM-based anticheat) and left mid-2020. I work with a lot of non-web games nowadays, but I really miss building for web (esp with WebGPU & WebTransport in the mix now).

Hope we cross paths at a conference at some point!


Ah awesome, well well done, it's such an awesome example of what can be done with the web!




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