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That is what middleware is for.

So lets call it a game engine using JavaScript, instead of the usual ones.



If you want to call something simple like winit, GLFW or SDL a 'middleware' then yes. It definitely would not be a game engine in the popular sense like UE or Unity, those are way to bloated for most use cases such a minimal cross-platform wrapper would be good for. It would be something you could build a game engine on top though.


It's more a cross platform UI tooklkit built around web standards.




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