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Yes of course. There are startups just started almost by accident with no money. Game development projects are nothing like that though.


> Game development projects are nothing like that though.

Game dev was very much like that 30 years ago before budgets in the millions and teams of dozens. That's pretty much how Interplay was built.

And Indie studios still usually start out that way. Playdead (Limbo) was started by a dev/des and a developer.


id Software also comes to mind, just four guys working out of their house.




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