Box64 and a bunch of extra settings (DXVK and such). It's a bit buggy in some places, but it works well once you get through the setup process.
This sucks the voltage out of my phone's battery faster than any other app I know, though. On the one hand, I now have a modded Oblivion install on my phone, on the other hand, I can play it for maybe half an hour before I need to look for a charger.
Not drop-in, because Dawn doesn't implement the Direct3D API. You could probably bridge Direct3D to WebGPU by implementing the headers[1] though, which is exactly what DXVK does for Vulkan [2].