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> I think Myst's innovation was mainly using a first-person perspective with (pre-rendered) scenes of a continuous 3D world.

The 7th Guest was released months earlier. It’s the exact same genre and technically more ambitious. It uses FMV, but all the 3D worlds are pre-rendered.

I think it is should be obvious to most here why Myst was more generally successful. But outside of story and atmosphere (the former of which is porn plot in both) mechanically they’re the same game.



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