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Does Valve care if it can't make it to #1? More sophisticated arguments aside, having the largest userbase is not necessarily a win when following the f2p model. What you really want is the largest paying userbase, a distinct metric that is easy to forget.


It seems to have worked well in TF2 and MOBA players appears to be quite accepting of paying for cosmetic stuff.

I hope for Valve's sake they will be able to pull it off as I really enjoy Dota 2.




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