Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
Ono-Sendai
on June 7, 2024
|
parent
|
context
|
favorite
| on:
I learned Vulkan and wrote a small game engine wit...
What I do currently is just limit the amount of data uploaded per frame. Not ideal but works.
Animats
on June 7, 2024
[–]
That works better in game dev where you have control over the content. Metaverse dev is like writing a web browser - some people are going to create excessively bulky assets, and you have to do something reasonable with them.
Ono-Sendai
on June 7, 2024
|
parent
[–]
It works with large assets too. Just split the upload into chunks.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: